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Mechwarrior News
Thu Jul 09, 2009 12:04 am by DDM_Salvatoris | Comments (46)

MechWarrior fans have been hoping, praying and anticipating a new game in the famed franchise ever since the last expansion pack for MechWarrior 4 was released in 2002. Now, seven years later, their prayers have been answered. IGN has the very first details about MechWarrior reboot that is currently in production at Smith and Tinker and Piranha games. Yes, that's right, reboot. Instead of this game becoming MechWarrior 5, the developers have decided to completely re-launch the entire franchise, calling this new title MechWarrior.

We spoke to the two main players involved with MechWarrior. First there's Jordan Weisman, co-founder of Smith and Tinker and co-founder of FASA, the company that created the BattleTech universe that MechWarrior is based upon. Second is Russ Bullock, president of Piranha Games. (For an in-depth discussion of the reboot and how it fits in the franchise, check out our exclusive interview.)

You may remember the MechWarrior games published by Activision, MicroProse, and Microsoft. The latter actually acquired FASA Interactive in the 1990s only to shutter the studio in 2007. However, the software giant retained the rights to the MechWarrior franchise. After leaving Microsoft, Weisman engaged in various pursuits before founding Smith and Tinker in 2007. That same year, Smith and Tinker acquired the rights to many FASA properties from Microsoft, including MechWarrior.

This new MechWarrior is set on the planet Deshler in the year 3015, and places players in the role of Adrian Khol, a wayward nobleman who prefers partying and shirking responsibility over his training and studies. However, when House Kurita launches a massive invasion to conquer Deshler, resulting in the death of his entire family, Khol discovers a purpose to fight for.

There are ambitious plans for this new MechWarrior. The original MechWarrior games were limited by technology; now with modern computing power, the developers are hoping to really capture the sense that you're piloting a giant, walking war machine in the middle of an incredibly dynamic battlefield. While the two companies are still talking to potential publishers that could determine the final production budget, Weisman and Bullock explained that they plan to have a full single-player campaign, as well as support for a four-player co-op campaign, and a full multiplayer suite.

One of the key features is a sense of information warfare, using everything from unmanned drones surveying the battlefield from above to light scout mechs relaying information to teammates. Weisman and Bullock both explained how they want every class of mech to really matter in this game; it's not just a race to the heaviest, most powerful mechs. The designers want to reward you for picking a mech and sticking with it -- you will gain experience and become better at piloting your chosen mech, and that will translate into better accuracy and damage with weapon systems. This way, a player could specialize in a light mech throughout the entire game if they choose. It also means there are multiple playthroughs with different mechs. The developers also said the game will change based on your chosen mech class.

While the developers didn't go into how many mechs will make the game, based on the video trailer and the discussions, we know of at least four. There's the Jenner (light class), both the Warhammer and the Rifleman(heavy class), and an Atlas Prime, a feared assault-class mech.

The game is being developed for the PC and the Xbox 360, though there isn't any idea of a release date yet, since the game is still in the middle of development and the companies are still talking to publishers. For more information, read the interview with Weisman and Bullock. We also dissect the trailer in a Rewind Theater. Check out the gallery for the very first screens of the game anywhere. Finally, keep checking back with us as we keep a very close eye on this exciting new project.

Teaser Trailer: http://pc.ign.com/dor/objects/18954/mech-warrior-project/videos/mechwarrior_trl_phoenix_70709.html
screens : http://media.pc.ign.com/media/018/018954/imgs_1.html

http://pc.ign.com/articles/100/1002275p1.html


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07-11-2009 04:55:26 am by DDM_LordShado

Welcome back, Gryph. How ya been?

Re: New Mechwarrior Game Announced!
07-11-2009 03:19:30 am by DDM_ChaosGryphon

--Enters the old mech hanger, goes to the back corner lockers... enters in his combo into the cyber lock.. opens the dust covered lockers door. gazes down on his old gear... thinking.. its about time to get back into the saddle. picks up his neurohelmet, gazing at the faded emblems of past unit associations.. grinning to himself.. its about fucking time!--

OMG i had an old friend stop me and he asked if i had seen the new mech warrior.. thought he was referring to MW:LL.. he said umm no.. here... and i nerd-gasmed so hard i damn near broke my spine...

lets check those weapons lockers gents.. this shit is about to get real interesting..

Re: New Mechwarrior Game Announced!
07-11-2009 03:18:27 am by DDM_ChaosGryphon

<<Enters>>

OMG i had an old friend stop me and he asked if i had seen the new mech warrior.. thought he was referring to MW:LL.. he said umm no.. here... and i nerd-gasmed so hard i damn near broke my spine...

lets check those weapons lockers gents.. this shit is about to get real interesting..

Re: New Mechwarrior Game Announced!
07-09-2009 10:03:19 pm by DDM_Salvatoris

DDM_Metalfiend wrote (View Post): › as i was talking to sal about i'm just hopeing it's not going to be another mech-assault redux,,they was allright for about a week and then got real stale,,,and it almost sounds like thats what it might end up being to a point>


I haven't seen anything to give me that idea. There is a nice long 6 page interview about their direction for the game. They are definitely making a Mechwarrior game. It may not be identical to the last one, but I don't need it to be. You should read all the info they have out. I haven't seen anything to make me think this game would be anything like Mechassault.. which I agree, sucked.

07-09-2009 10:01:19 pm by DDM_Lexington

While I would be disappointed if there was no mech customization, I wouldn't be heartbroken as long as they are balanced well and there are a TON of gameplay mechanics.

MW4 had such a great radar/tracking system.

Give me a grid, some blips, a few modifiers (ECM, BAP) and communications. Also, red boxes are awesome.

Mech games were always about tactics and strategy as opposed to weapon loadouts and twich shooting.

Although.. I would definately like to see an improved version of MW4's upgrade system... it was so baller for the time!!

07-09-2009 09:57:01 pm by Viper_Kilo

i just had a nerdgasm

Re: New Mechwarrior Game Announced!
07-09-2009 09:46:38 pm by DDM_Metalfiend

as i was talking to sal about i'm just hopeing it's not going to be another mech-assault redux,,they was allright for about a week and then got real stale,,,and it almost sounds like thats what it might end up being to a point>


it kind of looks like you get xp which will better your skills , but i'm thinking it will have limited weaponry and be very static in that area so don't get your hopes up about what config your gonna run is my guess, but how you will set up your skills especially if it is anything like call of duty 4 which they liken it too quite abit through out the interveiw.

but on the other hand they are saying that this will be the first one and maybe they will add the weapon slots and interchangeability later on who knows and it yes it is very purty what i have pictured a mech game to always looklike aside from every one walking around in 25 story mechs for real,,,lol

Re: New Mechwarrior Game Announced!
07-09-2009 08:22:29 pm by DDM_GateKeeper

DDM_SoulBandit wrote (View Post): › Lex wont pick up the guantlet wing he doesnt have the gumption to get back into MW4 like the rest of us have. lol I saw him post in an earlier thread he wont do it until the mythical MW5 arrives.


UM;

DDM_Lexington

Joined: 14 Dec 2006
Total posts: 14
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You have posted in this forum: 09 Jul 2009 06:29 pm Post subject: Re: Mechwarrior 4 Free!

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Wow.

... Wow. Bravo, Smith and Tinker. You guys obviously care about your fans and are actually devoted to our gaming experience as opposed to making a "sellable" product. For the first time in my gaming history - I am not worried about the game you are making. I'm sure you're going to have just as much fun playing it as I will.

For the record - I wasn't planning on playing MW4 ever again - but because of this, I probably will.

Great move, bravo.
--------------------------------------------------------------------------------

I

Re: New Mechwarrior Game Announced!
07-09-2009 07:47:10 pm by DDM_Lexington

That was before I found out it was free.

Who could pass up a sale, son?!? Haha

07-09-2009 07:37:15 pm by DDM_Salvatoris

It just got a little less mythical. Wink


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