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18.2 Release
 
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DDM_LordShado
Kommandant General
Kommandant General
28337 Points

USA
PostYou have posted in this forum: Wed Sep 30, 2009 7:21 pm   Post subject:  18.2 Release Back to top 

18.2 Preliminary Update Notes
- New Orbital Nightclub “The Grind” added to Sunrise Station. Watch the launcher for news of the big opening night!
- Pets should no longer ignore attack orders when multiple pets are used.
- Client should now switch to the default map should the custom one not exist.
- Character preferences should now save correctly on new characters.
- Startup missions in the shuttleport now have waypoints.
- Surgery Clinic added to the Sunrise Station Luxury Apartments.
- ICC Grid entrance and exit added.
- Xan pistols can now be “used” in the inventory to create a left-handed version that fits the character model better when held in the left hand.
- Full Auto support added for Fixers through nano-programs, personal research lines and perks.(310 additional points available for now…more to come with the upcoming AI perk changes.)
- Experienced Survivor should now display correctly in the NCU after zoning.
- Nanoprogram: “Wake Up Call” recharge reduced from 3 to one second.
- Level 200+ Neutral Side change forms now available in SL gardens.
- /stuck functionality fixed in several locations.
- Xan Merit board base neck modifiers increased.
- Corrected several exploits.

Update Source



Known Issues

- Missions received from Peacekeeper Constad or from Warden Ystanes or in the Alappaa or Albtraum instanced playfields can cause your client to crash.
- Client Log files currently record "(null)" for all conversations/damage.
- Sided players who were recently Neutral are unable to use their sided shadowbreeds.
- Launcher tab-order is wrong.
- Mission window displays the incorrect time for missions.(The correct time is used..only displayed incorrectly)
- New characters are not delete-able in the launcher.
- New characters are not inspectable/ingnorable.
- Terminate text feedback link is not displayed correctly.
- Perk reset blocker-missions are "confusing". The reset still works if you are able to accept another mission...but the way it works is confusing and will be made obvious in the next update.
All these issues have been addressed and repaired and we are currently in the process of putting together an update for testing and deployment to TestLive. Current aim is for an update on Thursday but this is dependant on conclusive testing.

Thank you for your understanding and excellent feedback in helping us isolate and repair these issues quickly.

KI Source




A nation of wolves run by sheep!
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DDM_Cypher
Warrant Officer 1st Class
Warrant Officer 1st Class
2154 Points

USA US California
PostYou have posted in this forum: Wed Sep 30, 2009 8:27 pm   Post subject:   Back to top 

Yeah, it's difficult... OH>. the FUncom Layoffs? They Don'T Affect AO in the least...Very Happy


When it Absolutely, Positively has to DIE in a Fantastic, Brutal, yet Fiery Way... DDM
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DDM_LordShado
Kommandant General
Kommandant General
28337 Points

USA
PostYou have posted in this forum: Thu Oct 01, 2009 4:01 am   Post subject:   Back to top 

Yeah, kinda hard to layoff 20% when each one in AO is the only one in the department Wink




A nation of wolves run by sheep!
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